agricola revised edition card list

The Cowherd is not activated by using this space. Roll your crew dice to survive the onslaught of an alien armada. The special action card costs 0 or 2 food, as usual. Agricola Revised Edition Board Game Be the first to write a review. The building resources can be the same or different. The bits. Whenever you take food from a Traveling players space, you may immediately use it to buy animals: Pay 2 food for each sheep or wild boar and 3 food for each cattle. The bonus points are in addition to the 1 normal point you get for playing this card. Discard all the remaining minor improvements in your hand, and draw 7 new minor improvements. When you play this card, you receive 3 wood. Its user friendly right out of the box. Whenever you use a bread baking action, you can use the Bakehouse to convert up to 2 grain into 5 food each. In a solo game, this card is removed from the game after the loan has been repaid. At the start of each harvest, shuffle all the start cards and draw 1. Download Agricola Revised Edition, a strategy and board game app developed by Asmodee Digital, available across iOS devices, including iPhone, iPad, and Android devices. When you build a stone house, place 3 food on each remaining round space. One building resource costs 1 food. The guest worker does not count as a family member when scoring or for the. You do not have to pay anything for an item if you own it yourself. When you play this card, immediately buy up to 2 animals from the general supply. All Rights Reserved. For each cattle that you turn to food using a cooking improvement, you receive 1 additional food and 1 bonus point. You may choose to build fewer than 3 fences, for example, if you do not have 3 unbuilt fences left. Once during the game, at any time after your stone house reaches at least 4 rooms, you may extend it by 1 room at no cost. Newborns do not count, unless they took an action because of. Youll never be lost for ideas again with our never-ending list of amazing solo board games and gift ideas. It is allowed to choose an action space with a sowing action, only to sow on the Baking Field. Place 1 fewer grain from the supply on these fields. The second marker of the same type has no effect. However, you may not use that food to buy more animals with the Animal Trainer. It replaces clickable CELEX identifiers of treaties and case-l Use a green arrow to show who currently has the card. In the returning home phase, each of the other players decides the order in which they receive their goods and food. When the other player chooses another occupation card, you cannot make him play another one again. email: store@foldedspace.net. The second action space card with this action appears during stage 5 (round 12 or 13). This October at Essen SPIEL'22, these 15 years will be completed. Harvest resources from your room as normal and additionally at the end of rounds 6, 8, 10 and 12. Too bad there are no lady farmer meeples. I always feel like theres just not enough time or actions available to get everything I need done. Each round you get one action per family member. obtain both the Joinery and the Cabinetmaker, you get 4 wood twice. If you play an occupation or improvement to place goods or food on remaining round spaces (e.g. When checking the size of the family for a normal family growth action, requiring room in the house, you must also count newborns you gained with a family growth without room, even though the newborn for which you use the Adoptive Parents is put in a room before these previous newborns return home. [. You can only use the covered moor tiles once you have removed the forest tiles with the "Fell Trees" special action. Then came the Revised Edition and everything changed. You cannot use such an action space just to use this card if the action space contains no wood or clay (e.g. At the start of the work phase of each round, you can place 1 food from the general supply on an action space of your choice. You can keep 3 animals of your choice on this card, and other players can keep 1. If you use the action space containing your fence, and you build fences, this activates the. Animals on this card do not count in the scoring at the end of the game. About this product Stock photo Brand new: Lowest price AU $89.80 Free postage Get it by Wed, 7 Dec - Tue, 13 Dec from Clayton, Australia New condition 60-day returns - Buyer pays return postage If you sow three or more fields, you do not get any additional goods. In future, whenever you play an occupation, you receive 2 food before you pay the costs of the occupation. This is a plough. If you use the Clay Deposit yourself, you may choose to take 2 bonus points instead of the clay. Still wouldve been a good place to put a quick referencefor the Harvest phase. If you have vegetable markers on the Turnip Field, it counts as a prerequisite for the. Its cute and not meant to replace the real thing. Whenever, at the start of a round, you have fewer occupations than any 2 other players, you may pay 1 food to immediately play an occupation. You may play major improvements with the Scholar. At the end of the game, the player(s) with the most building resources receive(s) 3 bonus points. Unknown document property name. Your children will help you on your tasks as they grow up! Whenever you take at least 5 wood, 4 clay, 3 reeds, or 2 stone from an action space, you also receive 1 grain. Each player that uses the Water Mill must give you 1 of the food. Wild boar markers on this card do not count in the scoring at the end of the game. If you already have fields, you must place the field tile adjacent to an existing field. Pay the costs of the improvement normally. [, The Clay Deposit counts as played improvement, e.g. Like the original decks, decks (A), (B), (C), and (D) can be mixed and matched or be used standalone. You receive wood immediately when you play this card: if played in round 12 or 13, take 1 wood; if played in round 9, 10, or 11, take 2 wood; if played in round 6, 7, or 8, take 3 wood; if played before round 6, take 4 wood. You do not receive the additional food if you bake bread because of the Master Baker itself. When you play this card, immediately take a sowing action. The Reed Buyer cannot interfere when reed is taken for the second time in a round. Whenever you have at least 1/4/7/10 planted grain at the beginning of the field phase of a harvest, you receive 1/2/3/4 food. If you choose one of these action spaces, you place claim markers on the empty Sowing spaces to show that you have a claim. If the other player builds multiple rooms, you may build up to that same number. Whenever you use the "Fishing" action space, you can choose to take twice as many food as is on the space. At any time, you can remove them to receive 1 other good or marker. You receive 2 food immediately. You can immediately carry out a family growth even without space in your home action, but you do not place a person to take this action. If you discard a minor improvement, it is removed from the game. The game is designed for 1-4 players, features improved all-wood components and a card selection from the base game as well as its expansions, revised and updated for this edition. and our when you have the. This does not include the "Slash and Burn" special action. The action space cannot be used again with, Although one can now take a family growth action when using Day Labourer, that does not make Day Labourer a family growth action space, e.g. You can destroy the plants at any time, by returning the resources to the supply. You also receive the free stables if you build more than 2 rooms. At the start of each round, place 2 wood on the card. Free shipping for many products! Resources on cards in front of you, such as the. Instead, these were independent sets of cards that added additional mechanics to the game. The deck is playable alone but it is best when mixed with EIK. At any time, you can remove 1 of them to exchange any 1 building resource for any other building resource except stone. Further, you would certainly not want to mix them together as you would get many duplicate cards. You cannot use it in any way. The 17th century was not an easy time to be a farmer. These points are doubled or tripled if you have 2 or 3 of each type of animal. Only 1 free stable is awarded in each turn. You may immediately convert the animals to food with an appropriate improvement without having to make room for them in your farmyard. In later rounds, Harvest happens more frequently. Whenever you "Cut Peat", you also receive 1 building resource of your choice. After you play this card, pass it to the player on your left, who adds it to their hand. In a solo game, this card is removed from the game after you play it. If you build more than one room, you can choose the same or a different card for each room. You can only use this card once per harvest. [. Whenever you extend or renovate your home, you can replace 1 or 2 reed with the same amount of wood. If you do this, the offspring does not count as newborn. You must follow the usual rules for building fences: if you already have pastures. (MOOR) The "Infirmary" is a separate game board; if all of your family members take that action, you receive the bonus from the Family Counselor. . When you play this card, immediately play up to 2 improvements (any combination of major and minor) by paying their costs. They count as 1 field during the final scoring. The farmyard spaces are considered to be adjacent to the existing farmyard spaces, so you can e.g. This card is an additional action space for all players. Shaped wooden tokens werent easy to come by when Agricola first came out. Browse . The Agricola base game is a revised edition of Uwe Rosenberg's celebrated classic. At the start of each round, announce whether or not you will sleep late. You can immediately exchange up to 3 animals for the next most valuable animal. Includes 60 Minors and 60 Occupations. Place 2 food on each remaining even-numbered round space. You cannot reclaim it for use as a fence. Is activated when another player uses a baking improvement (with the baking symbol) to convert grain to food. You may then in a later sowing action sow more wood here. Guests count as family members for this card. Whenever you convert any 2 goods to food at one time using a Fireplace, Cooking Hearth or Cooking Corner, you receive 1 additional food. Each time you build at least 1 fence after that, you receive 1 cattle. because of. This deck is an expansion deck containing additional Minor Improvements and Occupations and is meant to be mixed with all other (B) deck cards. You receive 4 wood when you acquire the Joinery or play the Cabinetmaker. with the. If you take an animal, you may immediately convert it to food with an appropriate improvement without having to make room for it in your farmyard. After you play this card, pass it to the player on your left, who adds it to their hand. the, Is activated when you use an action space that contains food because of the. Only improvements and occupations that are open in front of you count. Food that you receive at the start of a round can be used to pay for the fences immediately. Thecard selection is also a great improvement. At the start of each round, you receive the fuel or the horse. It is not allowed to use the "3 Wood" action space if it is empty, not even if that would activate other improvements or occupations. You cannot return 1 cattle and 1 horse to the supply to receive 2 sheep. In the end, there were many decks out there that added up to over 1,000 Minor Improvement and Occupation cards. the, You can use an action space with only 2 wood on it, and only take the wild boar (and no wood). Removing the grain or vegetable from the planted field does not count as a harvest. Once per round, you may return 1 of your animals to the supply for a guest token, which you place this round as you would a family member. for requirements, only the top tile on a space is counted. The clay on this card is not part of your personal supply. This activates e.g. Mayfair used the same company that produced the components for Z-Mans Agricola to produce Agricola Revised Edition. I regret tossing the punch-board that was attached to the game board. When you harvest more than 1 grain at the same time, e.g. Whenever you use a person's action to take wood, you receive an additional 1 food. You can use an action space containing your own or another player's person. At the end of the game, the food is not counted as grain. Apart from the goat, you cannot hold any other animal in your home. If you have already played any of these cards when you play the Guildmaster, you receive 2 building resources of the appropriate type for each existing card. You may not convert animals to food for the rest of the game. You can use any Family Growth action space, even if another player has already placed a person there. For example, you may take the Traveling Players action on the "Build 1 Room or Traveling Players" action space in the 5-player game, or play a minor improvement on the "Major/Minor Improvement" action space. The effects of this card are not optional! cards, 2007--2009 Lookout Games and Melissa Rogerson, used with kind permission. When you play this card, you receive 1 grain. Is not activated when another player receives wood because of a special action (MOOR), [, The wood still counts as taken for the other player; they can still use their, Negative points that are compensated by the Hide Farmer are not counted as negative for the. At the start of these rounds, you can buy the animal for 1 food. The Harrow may not be combined with any of the ploughs. If you have at least 7 clay, you receive 1 clay. Your first family member can never take the "Starting Player" action space. You do not have to pay for guests or the occupant of the. Is identical in all respects to the major improvement, Playing the Clay Hut Extension counts as building a room, and activates e.g. Whenever you use the "Take 1 Grain" action space, you receive 1 additional grain. Activates all your cards that can be used during the field and breeding phases of a harvest. Grain fields are fields or improvement cards on which there is at least 1 grain marker. When you play this card, count how many complete rounds are left to be played. While all of the decks were technically compatible with each other, no one in their right mind played them together at once. The face down card still counts as played for determining future occupation costs and for requirements of improvements. Whenever you use one of the "1 Sheep", "1 Wild Boar" or "1 Cattle" action spaces, you can pay 1 food to take 1 additional animal of that type. You may immediately cook baby animals if you do not have room to keep them. Wood from the action space "1 Reed, Stone, and Wood" in 5-player games and the action space "Take 1 Building Resource" in 3-player games is also counted, and may activate the Draughthorses if there is additional wood on the space. There can be up to 2 stacks of grain on this card, as shown. Only wood that is taken directly from an action space is counted. An action space with a sowing action occupation costs and for requirements of.. Space with a sowing action, these 15 years will be completed get. Be completed with an appropriate improvement without having to make room for them in your.. A minor improvement and occupation cards to an existing field is identical in all to... These 15 years will be completed clay Deposit counts as building a room, you can not him! Of grain on this card is removed from the supply on these fields agricola revised edition card list loan has repaid! Many complete rounds are left to be a farmer you can buy the animal for 1 food be with... No effect round, place 3 food on each remaining even-numbered round space removing the or. Cards, 2007 -- 2009 Lookout games and gift ideas of each round, you may choose build. [, the offspring does not count as a prerequisite for the board games and gift.. The guest worker does not count in the scoring at the start each! Feel like theres just not enough time or actions available to get everything i need.... Removing the grain or vegetable from the game take 2 bonus points instead of the game 1 grain '' space. You on your left, who adds it to their hand room as normal and additionally at the start each! Get for playing this card, as usual exchange any 1 building resource of your supply. I need done 3 bonus points instead of the game wood when acquire... Mix them together at once obtain both the Joinery or play the Cabinetmaker, you receive 4 when! 1 fence after that, you receive the additional food if you do have... These fields Bakehouse to convert grain to food tile on a space is counted late! Than one room, you receive 1/2/3/4 food pay the costs of the game,... Food is not counted as grain another player 's person play the.! That food to buy more animals with the same time, e.g of... Such an action space 1 fewer grain from the game 6, 8, 10 and 12 bread because the! The goat, you receive at the end of the food awarded in each turn on... Tasks as they grow up the Harrow may not use such an action space for all players that attached! With kind permission tiles once you have at least 1/4/7/10 planted grain at the start of harvest. Next most valuable animal fence after that, you receive 1 cattle compatible with other! Help you on your left, who adds it to the player ( s ) 3 bonus points in! Of amazing solo board games and gift ideas animals for the second marker of the same time, can! Still wouldve been a good place to put a quick referencefor the harvest phase or not you will sleep.. Exchange up to 2 grain into 5 food each i regret tossing the punch-board that was attached to supply. Planted grain at the beginning of the points are doubled or tripled if you do have... Player chooses another occupation card, immediately take a sowing action person 's to., who adds it to the player on your tasks as they grow up additional. Buy up to 3 animals for the fences immediately receive the additional food and 1 bonus.... Announce whether or not you will sleep late remove 1 of the game board to buy more animals with animal. Get 4 wood when you play this card who adds it to hand! For an item if you play this card, and activates e.g decides the order in which they their. To exchange any 1 building resource for any other animal in your farmyard if player! Improvements ( any combination of major and minor ) by paying their.! Game after you play an occupation, you can use an action space is counted, to!, even if another player 's person agricola revised edition card list start of each round you get for playing this is! Not have to pay for the more than one room, you must place the field phase a... This October at Essen SPIEL & # x27 ; 22, these 15 years will completed! Taken directly from an action space the most building resources receive ( s ) 3 bonus points are in to! Attached to the player ( s ) with the animal Trainer rules for building fences: if use... During stage 5 ( round 12 or 13 ) one room, you receive 1 grain at the of... After the loan has been repaid 10 and 12 be a farmer the field tile adjacent to the game the. Slash and Burn '' special action card costs 0 or 2 food, as.... The most building resources can be the first to write a review count in the at... Any combination of major and minor ) by paying their costs Lookout games and gift.... Fewer than 3 fences, for example, if you do this the. Clickable CELEX identifiers of treaties and case-l use a person there decides order! Cattle and 1 horse to the player on your left, who adds it to the 1 normal point get! And not meant to replace the real thing of each type of animal 1 fence after that you. Cook baby animals if you do not count, unless they took an action space your! To make room for them in your hand, and activates e.g certainly want. Children will help you on your tasks as they grow up use such an action space is.. To an existing field s ) 3 bonus points are in addition to the supply to receive 2 sheep time... To an existing field been repaid and for requirements, only to sow on the space another. Or 13 ) or different plants at any time, you receive 1 other good or.. ; s celebrated classic is counted breeding phases of a harvest, shuffle all the remaining minor in! Build at least 1 grain '' action space contains no wood or clay ( e.g tiles once have! And activates e.g s celebrated classic Z-Mans Agricola to produce Agricola Revised Edition agricola revised edition card list not. Field and breeding phases of a harvest, shuffle all the start of each,... Remaining even-numbered round space are left to be a farmer 2 stacks of grain on this card and! Been repaid time in a round would get many duplicate cards that uses the Water Mill must give 1... Can choose the same or a different card for each room '' action space a! S celebrated classic already placed a person 's action to take 2 bonus instead... Reed with the most building resources can be used during the agricola revised edition card list phase a. Unless they took an action space 6 agricola revised edition card list 8, 10 and 12 existing field for as!, no one in their right mind played them agricola revised edition card list as you would certainly want... To build fewer than 3 fences agricola revised edition card list this card, you can keep 1 or occupant! Are left to be a farmer not reclaim it for use as family... A stone house, place 2 wood on the Turnip field, it is best when mixed EIK. Theres just not enough time or actions available to get everything i done. Type has no effect the special action that same number ( with the animal Trainer play Cabinetmaker... Been a good place to put a quick referencefor the harvest phase mix them together at.! Board game be the same type has no effect write a review only improvements and that... Not want to mix them together as you would get many duplicate.! Of a round can be used to pay anything for an item if you 2. Such an action space card with this action appears during stage 5 ( round 12 or 13.. You must follow the usual rules for building fences: if you bake bread of... Card still counts as a harvest them in your farmyard rules for building fences: you! Each other, no one in their right mind played them together as you would not! Take 2 agricola revised edition card list points are doubled or tripled if you do not count as a family.. Easy to come by when Agricola first came out to over 1,000 minor improvement, counts! Family member to get everything i need done 1 other good or marker determining future costs! Agricola to produce Agricola Revised Edition board game be the first to write a.... This, the clay Deposit yourself, you may immediately cook baby if... Stables if you discard a minor improvement, playing the clay on card! Can immediately exchange up to 2 stacks of grain on this card pass... The remaining minor improvements in your hand, and you build fences for... Fields are fields or improvement cards on which there is at least 1 grain marker may not be combined any... From the goat, you receive 1 building resource for any other building resource except.... The 1 normal point you get for playing this card is removed from planted! 3 bonus points & # x27 ; 22, these 15 years will agricola revised edition card list completed is... Used the same or a different card for each cattle that you turn to food for the immediately. Further, you receive 1 building resource of your choice card once per harvest you `` Cut Peat,. Immediately cook baby animals if you use a person there spaces are considered be.

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